Yople g-riders! Dranz reporting in for duty, yea no that was lame...ah ehm anyway As usual the weather report- eh no update report.
Currently done:
User Interface:
- Mouse sensitivity slider
- Announcer Voiceline slider has been fixed
- Fixed key mapping disappearance when using controller, I totally disabled controller inputs on this side ALONE until further work has been done on it.
Gameplay:
- Vs CPU: Dragno & Nitro map got improved collision, which fixes the weird bugs occurring there.
- CPU got an upgrade and quality of life improvements, is now able to reset itself when stuck and redefine its course each time doing so to increase its chances of finishing the race to 96%
- the broken hitboxes of trains on Trick Madness has been dealt with.
- New wall sliding mechanic on specialized surfaces.
Work in Progress:
- Rail/Grinding system improvement; done: 50%
- new Character selection menu; done 20%
- New Trick Madness map; done 40%
- Menu Navigation using gamepad; done: 30%
- Grind sound playing when resetting; not started yet.
- Animation pipeline bug regarding jumps and tricks; not started yet.
And that concludes today's report, next discord build with quality of life improvement to UI and gameplay with minimal content scheduled for the end of the week.
Dranz out.