Yople, Dranz reportin in, as usual.
So let's cut to the chase.
Current version changes:
User Interface:
- Mouse sensitivity slider (advised to change it right way when you start the game)
- Trick Madness now Displays your score and rank properly.
Gameplay:
- grinding system overhaul, the grinding system got an upgrade and changed to prioritize control over abusive speed, it is still possible to trigger the speed bugs but they require skill and timing.
- Animation pipelines improved, holding spacebar doesn't cause the jump animation to loop.
- Holding spacebar on rails doesn't work anymore, but jumping off is easier now to compensate.
- Collision detection has been improved on walls and rails.
- Checkpoints have a new texture to make them easier to spot from further away even.
Maps:
- Certain maps got improved slightly in terms of graphics and gameplay, mostly Vs CPU and Trick Madness.
The currently known bugs of this version got spotted but so far do not affect gameplay and will be mentioned in the appropriate Discord thread.
Dranz out